This is so, because, after you leave Vault 111, you receive Out of Time, whose objective is to investigate the town of Concord. You can’t skip it, but you can spare the synths. What I want to know is if I involve any or all of the 3 factions will it change the endings to Far Harbor?83 votes, 15 comments. DiMA is not a fan:. His task for you is to kill the Synths, in order to send the Institute a message. Fallout 5 is a prime setting to introduce traveling synths, which could then reference the aftermath of Fallout 4, the Institute, and the Railroad. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and clean Show. seems rather anticlimactic then. The Railroad would likely capture the synth-Danse for the very same purpose. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. Upload stories, poems, character descriptions & more. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Captain Kells is bugged and keeps telling me "Let me know when you're ready to take on another squire. Tell the community what’s on your mind. The main story concludes once you reach the institute. Haris Jan 11, 2017 @ 2:08pm. There are other mods for that (see below). Back Street Apparel BADTFL regional office Beantown. Head to the Brotherhood of Steel base on the The Prydwen. All 3 factions will be at peace. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. The Fugitive Slave Law of 1850 turned Chicago from a destination to a stop on the Underground Railroad. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. • 8 yr. 111K subscribers in the falloutsettlements community. 20: Find the Railroad: I have to find the Railroad. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Report to Lancer Captain Kells and tell him about the Synth Colony in Far Harbor. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. "Maybe someday, more places in the world will accept us for what we are. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Have you killed Kellog yet? I'm guessing you have joined the bos via Danse but haven't yet completed the quest Shadow of Steel?Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. He discovered the FEV tests and Took over Mariposa military base prepared to Martr himself against the Government for the attrosities he'd uncovered but by morning the great war happened. ”. 3 Dislike Share Save. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. Head to Railroad HQ. Maybe I'm just stupid, but what exactly was the point of replacing Captain Avery? I mean, DiMA said the synth replacement was supposed to be some kind of bridge between Acadia and the rest of the world; between Synths in hiding and Synths wanting to go into. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. hes also a high ranking railroad asser. What happens when you tell the Railroad about the synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Submit your writing. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Fallout 4 Far Harbor Remove "Tell the Brotherhood about the synth refugee" with console commands Is there a console command to remove the above mentioned mmisc quest from the quest log. You could make comparisons to the "Curie become Synth" quest, Curie is standard and does what she is capable of and then along came Railroad assistant to take Cuire's memories and put. It was. End of the Line is an Institute main quest in Fallout 4. Nick Valentine and DiMA are unique synths, both being prototype synths intended to bridge the gap between the Gen 2 synths and the truly sapient Gen 3 synths. "Tell the Railroad about the Synth Refuge " is an objective in Far From Home in Battleborn. Thuso Mbedu’s eyes speak their own language in the opening shot of Amazon Prime Video’s “The Underground Railroad. The synth "rebellion" wasn't exactly huge, just few synth rebels and where are the other synths? BOS invasion of the Institute is more. Note. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. I just don't get. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. They take escaped synth and give them someone else's memories with no regards for the consequences. To me, the railroad are the sjws of the wasteland and they really don't have anything noble to serve to help rebuild the wasteland back to it once were like how the NCR, BoS, and the Institute are trying to do, I don't think they actually understand how gen 3 synths work, they rely on their feelings than facts which in my opinion is the most. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Commission. It was all due to a synth infiltrator that went rogue during a field test. While exploring the location, you encounter the Minutemen that have taken refuge at the. Deacon dislikes chem usage and addiction. The Railroad is vastly more shady then they appear. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. She's one of the bad guys. Objectives Anakerie 7 years ago #2. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. Garmmermibe01 7 years ago #1. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcUpon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. " (Give holotape to Sturges. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Who knows, maybe you’re. I never want to destroy Acadia, a mods that. Boxer is an agent of the Railroad in 2287. We also discussed DiMA and Kasumi. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. His task for you is to kill the Synths, in order to send the Institute a message. It's honestly depressing that Deacon pours his heart out to you in his final affinity conversation and so many people STILL think he's lying. • 5 yr. Glory, originally G7-81, is a synth member of the Railroad in 2287. Its up to you if you want it, I saved and looked what the outcome was if I did. You do NOT get a quest from informing the Railroad about the Synth Refuge. The Minutemen can help them as the mainlanders, extending their communities to the other island. ago. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc"Tell the Brotherhood about the Synth Refuge" is an objective in Fallout 4: Far Harbor. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcTell him about Acadia and he’ll put together a team to solve the problem. Even if the player says that it is a mistake to do so, Father will insist that it is the only right decision because otherwise the Institute will be destroyed. Underground Undercover (Part 1) ¶. Your Options and Rewards for Various Faction Endings. Phyllis Daily is a woman living at the Egret Tours Marina in 2287. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. We’re here to give you a little cheat sheet of all the Game Show Gauntlet answers, and the exact phrasing you should use (because Bethesda always loves giving us dialogue options). Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or. " Sometimes I wonder if there's a man out there who has what it takes to make an honest woman out of me: sodium pentohal. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The primary directive of the Railroad in FO4 is to free synths from the Institute's slavery. If you answer incorrectly, then the raiders attack. 0 - Added some more stations and made a menu. " when I try to tell him about the synth refuge. He likely has already killed the Raiders out front, so loot them and talk to him to get his help. GG Far From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. Little is known about his past prior to. Possible spoilers? So of all the "synths" in the railroad, none have synth components. She stands still, silent at the lip of a lake, and flicks her head over. Informing the Railroad. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. Found under resources. The final conversation is the only time he doesn't reveal it to be a lie, and there's. . Okay, let’s go talk to Kasumi now. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. A synth army, teleporters, and whatever else the Institute was cooking. I persenaly dind like the outcome so I loaded back and dind tell. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. Aug 26, 2022, 12:00pm CT. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcWhat happens when you tell the railroad about the synth refuge? If engaged in conversation about the synth refugees on the Island, Boxer will make her way there, even if the player character indicates that they want to be left alone. There is no way to kill Sturges without cheating. Possible spoilers? So of all the "synths" in the railroad, none have synth components. I think the Railroad destroying the Institute is born out of 1) limited game mechanics and 2) desperate, in-the-moment thinking. Walkthrough . My opinion: I think it’s more likely that he’s a Railroad synth, but I’m not sure. Oh . Z1-14 will tell you that the Brotherhood are ready to attack the Railroad . That year, archaeologists discovered the site of the Tubman. Head to Railroad HQ. stavka May 19, 2016 @ 2:37pm. The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. Fallout4 tell the railroad about the synth refuge 2021 07 16 19 35 28. that's the whole point of the Railroad's quests, curie's body owner's decision, and the entire thing that differentiates Acadia from the Railroad. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. Published Oct 18, 2022. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Following the public's discovery of the synths during the Broken Mask incident in Diamond City in 2229. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. This particular Synth is the leader of a group of Raiders and Father wishes you to stop them. But I agree what LordofWar1775 says Finish FH first. 2016. Joining the Railroad will, eventually, put you. See moreWas very far from home and wanted to take advantage of it). Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. shes a railroad synth not an institute plant the caravan master whos her "dad" is just acting as a cover. Do/n't know you are a Synth, Member of the Railroad or Minutemen: As a member of either of these factions while you don't have the option to tell them about the Refuge or even tell DiMA about your. This pre-War astronomical observatory was claimed by DiMA and Faraday as the site of their new synth colony. Go speak with Father, and he will tell you about a Synth that has gone rogue. CryptoThe real Amelia was kidnapped by the Institute and likely died from being experimented on. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. In the game, Sturges is set as essential, thus he cannot die. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Only. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you tell the Institute, I think they also attack Acadia and relay back some synths, killing most others. The Institute was built upon the site of the former Commonwealth Institute of Technology, or C. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Now that the Sole Survivor has proven their mettle, Desdemona asks them to go undercover with the Institute to make contact with a rogue Synth named Liam. Check the Weekly Quest duration and refer the below table for correct answers or else be ready to lose your head. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. Possible spoilers? So of all the "synths" in the railroad, none have synth components. So i did all the main missions first and found out that avery is a synth, and now the dialogue forces me to confront her about it. I need to take it. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The quest can be started in either of two ways: Find the Nakano residence (north of the coastal cottage in the northeast corner of the map) through exploring. Its up to you if you want it, I saved and looked what the outcome was if I did. You can also make the Institute enemies during the Battle For Bunker Hill quest. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. They operate around the Commonwealth in 2287. That will reset the radiant quest and you will be able to speak to him. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Far Harbor Bug. Any help would be appreciated. 165K views 6 years ago. Boxer says she'll go there as. Many have their minds wipes and continue their lives without knowing they were a Synth. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. The Minutemen Fallout 4 Guide. #2. Minutemen is the least impactful on the world, so that would be the easiest choice. Likewise, Acadia, the free synth refuge, bothers to grow its own food and provide mattresses for sleeping to all its members, which would be useless if Gen 3s didn't eat or sleep. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. I just nuked the Children of Atom and sent Kasumi home. Tell Avery About the Murder. Their base is hidden to the world, and their agents remain anonymous and use disguises. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this particular raider is a synth at. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. One of the Railroad's more interesting quests is the "Underground Undercover" quest. Glory didn't get one, and they don't really push them on any of the other synths in the game who don't seem to want one. No, the railroad does not know that Danse is a synth. If they have trouble sleeping, eat very little, and know they're a synth then it is the Institutes handiwork. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. Arcadia is a refuge. Without the Gen 3 program and it's results, the Railroad wouldn't exist at all. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. • 8 yr. Don’t until a lot later. If you replace Curie with a Synth body before you meet the Railroad, Glory will have unique dialogue about it. Once I finished Blind Betrayal for the BOS I went to Captain Kells to do the next mission and it won't let me do that unless I talk about Acadia. After her daughter's death, she managed to gain entry into a farm where she worked to keep herself and Samuel sheltered. If you think the Syths should be killed, then tell the Brotherhood. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. quest, "Update the Institute about Acadia" - spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. This is the third quest in Fallout 4 Far Harbor, just after Walk in the Park. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. It could also be dialogue option for whether you will risk your life for a Synth or not. Weekly Quest: Game Show Gauntlet - Lose Your Head. Quest - Tell the Railroad about the Synth Refuge 2,404 views May 28, 2016 20 Dislike Share Save LordMatrim 7. Upon the discovery of Acadia and while allied with the Institute, the Sole Survivor has the option to inform the. Possible spoilers? So of all the "synths" in the railroad, none have synth components. As the Brotherhood of Steel finds itself on the verge of success in their Commonwealth invasion, a startling discovery is made of one of their own. Ultimately the Railroad do not seem to realise that the only way to truly help synthetics as a race is to come out of the shadows and campaign for synths to be treated equally. Now that you have a means of coming and going to and from the Institute as you please, it’s time to start working at completing the Railroad’s schemes. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Boxer is tasked with looking into and possibly making an alliance between the Railroad and the synth refuge of Acadia located on the the Island. If you think they should be returned to The Institute, tell The Institute. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The Railroad’s goal is to free the enslaved Synth population from the clutches of the diabolical Institute, but the Brotherhood of Steel disagrees. What fueled the Commonwealth's fear toward the synths was not Shaun's direct actions. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Acadia gives them a safe place for them to Synth around while the Railroad prefers to wipe their minds (and so their identities) and leave them ignorant of their Synthness. At this point, you can execute him, allow Maxson to kill him, or convince Maxson to let him live. Travel off the coast of Maine to the myst. “Think it's legit?” I ask. They just believe the Institute needs to be stopped and that Synths deserve better than slavery. Head to the Prydwen and speak with Elder Maxson. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Go speak with Father, and he will tell you about a Synth that has gone rogue. This objective appears in multiple quests. They are concerned with equal rights for synthetic humans. As for the Railroad there is someone in HQ to talk about this. I'm kinda disappointed about that. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Before the Sole Survivor awoke from their cryogenic sleep, the Railroad was continually battling against the Institute. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. When you first interact with Danse in Fallout 4, he has no knowledge that he is a synth and actually believes himself to be a human survivor of the pre-war life. Boxer will tell you that the Railroad has heard about a new Synth refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. I don't think the railroad directly mentions them, probably because it's a DLC that was released long after the base game. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Tell Boxer about the Colony in Far Harbor and she will start to reach out to them. There are four endings to Fallout 4. One synth even became a psychopath and murdered a lot of people. After completing Getting a Clue, a new radio station will appear on the Pip-Boy, Valentine's Detective. If engaged in conversation about the synth refugees on the Island, Boxer will make her way there, even if. “It’s definitely an interesting idea,” Nick responds. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. To start this quest, talk to P. Should the Sole Survivor join. I know from googling that they show up late in the main quest, but didn't want to spoil much. Reporting in about this having talked with DiMA will let you make a very full. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcAlternativelly you can say you saved Danse. I am brotherhood of steel and I wanted to tell them about the acadia synth refuge but I cant get Captain Kells to say another but: "Let me know when you're ready to take on another squire" and then nothing. Tell Avery About the Murder. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. She is a "heavy" for the Railroad, sent on their most dangerous and combat-heavy missions. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and. The Railroad has a whole new line of quests for you, and there is fun to be had everywhere (however, don't talk to P. All four factions will have been met by that time, they are the Brotherhood, the Minutemen, the Railroad, and the Institute. so I recently joined the institute and brotherhood but theres no option to tell them about the synth. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. #3. ago. ago. Originally posted by SpeedFreak1972: don't know if you must complete the main quest for this however for the BOS talk to Kells as for the institute the is someone in the SRB to talk to (don't know the name). 22 views. ago. It’ll get you a taking to but it won’t ruin your overall reputation. Talk with Boxer to inform the Railroad about the the colony of Synths found around Far Harbor. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. Related: Fallout 4: Things That Make No Sense About The. I just don't get it why I can't. Blackwater National Wildlife Refuge — The birthplace of abolitionist Harriet Tubman, who risked her life repeatedly to lead dozens of enslaved people to freedom, received added national attention in 2021. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. When he lies in his first two conversations, he does it to make a point, and admits to lying when the point is made. Head to the Brotherhood of Steel base on the The. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Mass Fusion is an Institute main quest in Fallout 4. What happens if I tell DiMA IM in the brotherhood? You can tell DiMA. He wants to inform the brotherhood of the synth refuge. I got halfway through the dialogue choices for telling them about the synth refuge, until the navigator started telling me they were going to start sending the entire airship northwards in an attempt to wipe the synth refuge out. Emergency dispatch: 702-293-8932. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. Don’t until a lot later. Leads to misc. The Institute will then send a team to Acadia to. Possible spoilers? So of all the "synths" in the railroad, none have synth components. ago. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. CH 2 Quest: Linu is in search for her Husband's Journal. Only. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Tell them that Gabriel isn't a synth. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. I persenaly dind like the outcome so I loaded back and dind tell. A synth army, teleporters, and whatever else the Institute was cooking. I have a feeling that they would force the synth to be mind-wiped anyway, they're in a war and can't afford to have information about them get back to the Institute. The observatory became a safe haven for synths who have fled the Institute in the Commonwealth. . Search and Destroy is a quest in the Fallout 4 add-on Far Harbor. Talk to Preston Garvey before you go ahead - he will give you Fusion Pulse Charge. Travel to each location, obtain the tech, and report to Haylen for the reward. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Head to the location of the Synth and get back to. Between 1821 and 1837, about 200 Black Seminoles journeyed from South Florida to Andros Island in the Bahamas, where chattel slavery had been outlawed. See the list below to learn. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcKnowing Bethesda story writing ,that will be all the consequences of the DLC for the main game. They wanted to help synths while also benefiting the Commonwealth for the better. Telling him about the Synth Refuge with Synth refuge will prompt him to ask about everything you can tell him. You can inform the 3 major factions of the Synth Refuge. ago. 432K subscribers. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Inside you will find a new member who has come in to help. Possible spoilers? So of all the "synths" in the railroad, none have synth components. What first began as a means to get a steady flow of caps, turns into one of the most fulfilling events of her life, one she is actually talented at. When the battle of Bunker hill quest commences inform only The Railroad. Father. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But instead of helping synths escape somewhere they erase their memories, install fake personalities and let them loose into the commonwealth. Sort of like the General but with more power, if. To trigger the quest, go speak with Father. But captain kells seems to be glitched, as he only offers the "let me know if you want to take on another scribe" line, and it doesn't give me any dialogue opinions. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The mission Synth Retention is part of the Fallout 4 main scenario quests, and is part of IGN’s main Walkthrough. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. Acadia gives them a safe place for them to Synth around while the Railroad prefers to wipe their minds (and so their identities) and leave them ignorant of their Synthness. Travel off the coast of Maine to the myst. In 2280, Glory was known as G7-81 and was one of many synths rescued by. Fallout 4 Far Harbor Misc. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. It's safe to assume Kasumi probably isn't a synth in Fallout 4. Travel to each location, obtain the tech, and report to Haylen for the reward. after this; she wants to start a war. The Fallout series has. ago If you tell the Brotherhood, they attack Acadia and kill all of the synths. Objective: Go to Courser, obtain Rogue Synth, report to father.